At the shareholder meeting, DLC was deferred in favor of the base game
At the annual meeting, Heo Jin-young said Pearl Abyss wants Crimson Desert to be a game for many years. In four days: 3 million copies, first place in Steam sales, more than 240,000 concurrent players and hundreds of thousands of Twitch viewers. Company revenue in 2025 rose almost 10 percent, but marketing produced an operating loss.
On the story criticism, management gave the same answer: the narrative missed part of the audience because the focus was gameplay. A DLC plan is not approved. First, stabilize and sell the base version, then steps with an eye on returns. Selling an expansion separately, or using it to support the base box, he left both open.
In parallel, DokeV is being made on BlackSpace. Details are promised this year. The meeting did not schedule a fast expansion for Crimson Desert.

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