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Game/ Crimson Desert Enhanced/ Tin/ Patch 1.18.00 splits quest knowledge into eight categories

Patch 1.18.00 splits quest knowledge into eight categories

Patch 1.18.00 on every platform adds a quest-knowledge system in eight categories, from main quests to constellations. Points for missions already cleared will be granted retroactively. The research currency changed from silver to camp funds. Horses can be equipped with gear in the stables. The Steam announcement.

Target lock gained three camera modes: manual, automatic follow and semi-automatic. A target can be selected again with a ranged weapon from a mount. The quick-slot arrow no longer jerks. Special mounts no longer get stuck on low ledges, and open windows can be climbed through. The boss Sir Water no longer loops one action.

On the map, areas after a bell strike are distinct from areas the player explored alone. Indoor light is steadier, and the camera does not shake at a low frame rate. On some older cards, including the GTX 1060, render failures with FSR or XeSS frame generation were closed. Respawning at a checkpoint no longer dumps the player to the title screen. Voices no longer speed up when skipping hint cutscenes. Characters no longer get stuck in the broken ring of the Heavenly Loop Bridge Abyss. The quest Time to Face Justice can be completed. The shield in the twin-blade filter at the dye shop, and oil barrels that stacked on each other, were corrected.

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