After the small fix, Unlimited Flask dies until you restart both
FromSoftware's hotfix has been out for three hours. I loaded an old save. Unlimited Flask looks on, and after the first death the flasks are finite again.
I closed the game and the trainer and opened them in the same order: Elden Ring first, then MoggyDay. After that the flask holds.
Is it the same for you on the fresh patch, or am I the only one with a bad launch order?


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