Mods turn on hidden hunger and spoiled food
Fishing, gathering and cooking pushed mods that pull Crimson Desert toward survival. Food risk turns on consequences of spoiled food that are already in the game but switched off: poisoning, nausea, debuffs. Be Hungry penalizes skipped meals.
Players in the discussion also want sleep, a camp with sleeping bags, more beds, and gear wear with repair. Pearl Abyss has no official mod support, so the ceiling of these experiments is unclear.
The first mods show that hunger systems were already in the files. The studio did not turn them on in the main game with this patch.

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