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Game/ Crimson Desert Enhanced/ Tin/ About 20–22% of players have reached the middle of the story

About 20–22% of players have reached the middle of the story

Almost a month and a half after release, the achievement for about half of Crimson Desert’s main story has been opened by about 20 to 22 percent of players. The figure is similar on Steam and on consoles.

The reason in the note is the size of the world and the side activities. Hundreds of hours go to exploration, not the campaign. The studio itself has said the story is not the strongest side. Attention is held by gameplay and the number of things to do.

This is not “2 percent finished everything.” It is the middle of the line. The full ending is not what this statistic measures.

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