MoggyDayTrainer
Juegos/ Crimson Desert Enhanced/ Noticias/ On PS5 Pro, Crimson Desert aims at 4K through newer PSSR

On PS5 Pro, Crimson Desert aims at 4K through newer PSSR

After complaints that Pearl Abyss was showing only PC, the PlayStation Blog posted details for PlayStation 5 and PS5 Pro. The studio says it keeps detail in a large scene through Geometry Shader Oversubscription and NGG Culling.

On PS5 Pro the game uses the high CPU-frequency mode so travel across the world stays smoother. Improved PSSR, the same class of technology cited for Resident Evil Requiem, is meant to reach 4K at a higher frame rate. Ray tracing on Pro is richer than the base console, and the studio describes the light as more natural.

It is the first extended console description after a long run of PC videos. This blog post did not give a frames-per-second number.

Comentarios

Todavía no ha escrito nadie. Sé el primero: pregunta o cuenta lo que te funcionó.

Inicia sesión para comentar